Performance quality questions for the mobile experiential learning model

Type

SI

DSI

A. Course satisfaction

A

0.42

−0.08

1. Design of the contents in course activities

A

0.56

−0.19

2. Scheduling of the course activities

A

0.19

−0.06

3. The number of participants in the course activities

A

0.20

0.00

4. The use of mobile device improved the convenience of course activities

A

0.53

−0.07

5. The use of mobile device improved the flexibility of course activities

A

0.56

−0.06

6. The use of mobile device improved the immediacy of course activities

A

0.47

−0.07

B. Student knowledge and ability improvement

A

0.30

−0.11

1. The use of mobile devices helped students get to know each other

A

0.13

−0.19

2. The use of mobile devices helped students understand the contents of the tasks

A

0.38

−0.06

3. The use of mobile devices helped students carry out the tasks

A

0.31

−0.06

4. The use of mobile devices helped students search for information

A

0.47

−0.20

5. The use of mobile devices helped students complete the tasks

A

0.25

−0.06

C. Staff leadership performance improvement

A

0.25

−0.11

1. The use of mobile devices allowed you to carry out your leadership tasks more smoothly

A

0.40

0.00

2. The use of mobile devices makes you more willing to accept new challenges

A

0.19

−0.13

3. The use of mobile devices allowed you to be more active in carrying out your leadership tasks

O

0.13

−0.13

4. The use of mobile devices allowed you to respond better to problems that may occur during activities

A

0.47

−0.20

5. The use of mobile devices improved your sense of accomplishment in leading the team

A

0.13

−0.07

6. The use of mobile devices allowed you to promote the business better and improve the effectiveness of the activities

A

0.50

−0.19

7. The use of mobile devices allowed you to reflect upon and feedback on the activity effectiveness

M

0.07

−0.07

8. The use of mobile devices allowed you to develop your individual potential better

M

0.13

−0.13