It Behavioral

I Intentional

We Cultural/social

Its Systemic/Organizational

E1

Atoms

Apprehension

Physic pleromatic

Galaxies

E2

Molecules

Planets

E3

Prokaryotic

Irritability

Protoplasmic

Gaia system

E4

Eukaryotic

Vegetative

Heterotrophic ecosystems

E5

Neuronal organisms

Sensation

Locomotor

Societies with division of work

E6

Neural cord

Perception

Societies with division of work

E7

Reptilian brain

Impulse

Uroboric (undifferentiation)

Groups/families

E8

Limbic sistem

Emotion

Typhonic

Groups/families

1

Neocortex (triune brain)

Symbols-representations

Instinctive self

Survival sense

Archaic

Archaic vision

Clans of survival

100,000 y.

0 - 18 m.

Hunter and gatherer

Stone age

(homo habilis 2.5 millions y.)

Lithic techniques

Fire (300,000 y.),

Tools revolution

2

Complex Neocortex

Concepts Magic self

Familiar spirits

Magic

Animist-magic

Tribal/villages

Ethnic tribes

70,000 y. Cognitive revolution

50,000 y.

1 - 3 y.

Horticulture and pastoralism.

Neolithic revolution (10,000 - 9000 y.)

Neolithic, polished stone tools: 10,000 y., pottery and weaves (9000.).

Cooper Age (8000 y.)

Agricultural techniques, domestication (11,000 y.: wheat, goats)

Primitive vulgar arts

3

Structure-function 1

Rules-concrete operations Egocentric

Mythic

Power gods

Empires (7,000 years Egypt)

Feudal Empires

Impulsive self

10,000 y.

3 - 6 y.

Exploiter Empires

Mythic primal

Scripture 5500 y.

History beginning.

Bonze age (4000 y.)

Iron age (3200 y.).

Money (5000 y.)

Agrarian

Minor/major arts

4

Force of Truth

Mythic order

Mythic evolved

First nations, Polis (2500 y.)

Rule-role

Authoritarian

5000 y.

7 - 8 y.

Major Arts

5

Structure-function 2

Formal-operations Formal

Achiever

Progressive impulse

Rational

Scientific-rational.

Nation-state

Corporative states

Achiever

Capitalist democracies

300 y.

9 - 14 y.

Print press

Scientific revolution (500 y.)

Industrial revolution

Steam machine

Technique

Design