Types-taxonomy of simulator


Cadavers/Animal models

Procedural training; Intravenous access, suturing

Peer-to-peer-role playing

Collaboration between peers used to master skills

High-tech-Screen-based procedural simulators

Portable computer programs, or the Web can be conducted in the privacy of the learner’s home or office using their own personal computer.

LFS-basic procedures

MFS-static mannequin

In-situ-actual bed-site

Pelvic examination, peace-maker, IV insertion, episiotomy, pulse, heart and breath sounds without the ability talk, chest or eye movement

HFS-fully-interactive mannequin-based computer or tablets with automatic

response for neonatal-toddler-adult

Ability to speak, move, breath, have blink, lung sound, heartbeat, bleeding, pupillary reaction, peripheral pulses, blood pressure, produce urine, childbirth, CPR, ECG, seizure, hypoxic, bronchoscopy, anesthesia, surgery

Part task trainers; a part of the anatomy, plastic-based

Anatomical models-wound dressing, intubation, urinary catheterization, epidural placement, occultation, USG

Virtual Reality and Haptic Systems-graphic monitor and advanced human-computer

Through 2 or 3-D visual and audio, with the use of an avatar (immersive experience). Tomography scan images, laparoscopy-endoscopy

Standardized-simulated actors, environment with real medical equipment

Used in both immersive simulation-based training sessions or to target specific knowledge, skills, or attitudes, telling bad news, mock depression attack

Integrated models-Hybrid simulations

Combination of standardized patients and part-task trainers, intensive care, saturation measurement

Computer-based simulators

Game-based-tablet, smartphone

Drug administration; uses mouse and keyboards navigation for multiple practice, robotic surgery

Mobile simulation-off-site for community outreach

Disaster, intensive care, trauma, emergency care skills