Education in practice | Game elements | Contribution to learning and interdisciplinary working |
Seminars | Challenge, multiple pathways, trial-and-error, feedback | Encourages students to critically reflect on aspects of sustainable development; the seminar readings allow students to explore multiple pathways and involve trial-and-error including frequent and targeted feedback. |
Learning with cases | Challenges, narrative, role-play, trial-and-error, feedback, enjoyment | Cases consist of a story that is used as the vehicle for learning; cases allow students to explore challenges from multiple perspectives using role-play |
External Lectures | Narrative, multiple pathways, enjoyment | External lectures in aggregate offers multiple narratives from a variety of disciplines (e.g. innovation studies, environmental management) and working contexts, e.g. forestry, energy and food sectors |
Group project | Challenges, trial-and-error, feedback, progression | Students conduct an investigation that allow students to explore aspects of sustainable development. Exploratory enquires develop progressively based on trial-and-error, feedback and reflection. |