Playrooms | ||
No | 200 (64.7%) | 135 (52.7%) |
Yes | 109 (35.3%) | 121 (47.3%) |
Schools | ||
No | 304 (98.4%) | 247 (96.5%) |
Yes | 5 (1.6%) | 9 (3.5%) |
Internet use | ||
No | 202 (65.4%) | 162 (63.3%) |
Yes | 107 (34.6%) | 94 (36.7%) |
Participation in competitions | ||
No | 200 (64.7%) | 122 (47.7%) |
Yes | 109 (35.3%) | 134 (52.3%) |
Playing time per day | ||
1 - 3 h | 290 (93.9%) | 144 (56.3%) |
4 - 6 h | 18 (5.8%) | 77 (30.1%) |
7 - 9 h | 1 (0.3%) | 20 (7.8%) |
≥10 h | - | 15 (5.8%) |
Weekly expenditure on video games (FCFA) | ||
<1000 | 122 (39.5%) | 62 (24.2%) |
[1000 - 2500[ | 171 (55.3%) | 134 (52.3%) |
[2500 - 5000[ | 14 (4.5%) | 57 (22.3%) |
≥5000 | 2 (0.6%) | 3 (1.2%) |
Parents playing video games | ||
No | 174 (56.3%) | 131 (51.2%) |
Yes | 135 (43.7%) | 125 (48.8%) |
Friends who play video games | ||
No | 174 (56.3%) | 131 (51.2%) |
Yes | 135 (43.7%) | 125 (48.8%) |