Design Strategy

Teaching Design


Target stratification

Analysis of learning content and clarification of learning objectives at all levels


Game level

Knowledge fragmentation and learning motivation

Rush through customs

Game scene

Learning environment Design and learning motivation

Background Display of Task Situation

Role assignment

Division of labour among study group members

Role selection

Communication feedback

Learning support

Voice communication

Team work

Independent thinking and teamwork

Role Tasks, Team Tasks

Reflections on evaluation

Team evaluation and course summary

Group Scoring, Game Notes