Column Name

Data Type

Description

ID_ODSP

String

Unique id of the game

ID_EVENT

String

Unique identifier of event (ID_ODSP + SORT_ORDER)

SORT_ORDER

Number

Chronological sequence of events in a game

Time

Number

Minutes into the match

Text

String

Description of event

EVENT_TYPE

String

Primary event. 11 unique events (1-attempt (shot), 2-corner, 3-foul, 4-yellow card, 5-second yellow card, 6-(straight) red card, 7-substitution, 8-free kick won, 9-offside, 10-hand ball, 11-penalty conceded)

EVENT_TYPE 2

String

Secondary event. 4 unique events (12-key Pass, 13-failed through ball, 14-sending off, 15-own goal)

Side

String

Home or away team (1-home, 2-away)

EVENT_TEAM

String

Team that produced the event (In case of Own goals, event team is the team that beneficiated from the own goal)

Opponent

String

Opposing team

Player

String

Player involved

Player 2

String

Player involved

PLAYER_IN

String

Player that came in (only applies to substitutions)

PLAYER_OUT

String

Player substituted (only applies to substitutions)

SHOT_PLACE

String

Placement of the shot (13 possible placement locations, available in the dictionary, only applies to shots)

SHOT_OUTCOME

String

4 possible outcomes (1-on target, 2-off target, 3-blocked, 4-hit the post)

IS_GOAL

Boolean

binary variable if the shot resulted in a goal (own goals included)

Location

String

Location on the pitch where the event happened (19 possible locations, available in the dictionary)

Body Part

String

Body part ball touches (1-right foot, 2-left foot, 3-head)

ASSIST_METHOD

String

In case of an assisted shot, 5 possible assist methods (details in the dictionary)

Situation

String

In case of an assisted shot, 5 possible assist methods (details in the dictionary)

FAST_BREAK

Boolean

Did a fast break occur