Disciplines | Sub-Disciplines | % Changes in Future | Emergent Need for Future Adjustment | New Disciplines |
Engineering | Electrical | 90% | 4/5 | Bioengineering |
Mechanical Civil | Silicone and Sand Industrialization | |||
| Smart City | |||
Business | HR Finance Accounting Strategy Business | 75% | 3/5 | Entrepreneurship and Incubation of Technology Oriented Companies e-finance and e-banking |
Science | Biomedical Sciences Biological Sciences | 95% | 4.5/5 | Distant Surgery Simulation and Training |
Health Sciences | Optics | |||
Pharmacology | Radiology (3D, 4D animation) | |||
Organic Agriculture | ||||
New Technology in Agriculture and Fish Culture | ||||
Retinal Recognition | ||||
Renewable Energy | ||||
Solar Energy | ||||
Water Sustainability and Desalination | ||||
Technology | Robotics | 95% | 4.5/5 | Artificial Intelligence |
Artificial Life Programming | ||||
Network Security | ||||
Technology Forensics | ||||
ICT/E-Health/AI | ||||
New Generation Networking and Cloud Computing | ||||
New Technology in Architecture and Interior Design | ||||
Mega Data Processing | ||||
Computer Science | ||||
Creative Technology | ||||
Biotechnology | ||||
Game Programming Production and Management | ||||
Business Intelligence | ||||
Digital Media and Game Development | ||||
Materials Technology (including nanomaterials) |