| Element Type | Control Content | Control Method | |
| 3D models and animations | changes in the scene and various prop model properties (position, orientation, size); changes in model materials: type replacement, parameter changes; changes in shader and texture related parameters. | using rigid bodies and physics engines | |
| direct transformation operation | |||
| script control | |||
| navigation system | |||
| interpolation and interpolators | |||
| animation | 2D | scene elements, such as doors, tables, chairs, images in mirrors, and various changes in themselves; interactive entertainment projects, such as “Knowing More Characters of Dream of the Red Chamber”, etc. | animator |
| 3D | |||
| video | including content that needs to be presented in video format. | video player component | |
| video clip | |||
| texture: video content as texture | |||