Devices used to play video games | |
Devices | Players |
Home console | 66% |
Handheld console | 32% |
Computer | 50% |
Smartphone | 65% |
Tablet | 80% |
Amount of time spent on video game sessions | |
Hours per day | Players |
<1 hour | 47% |
1 - 2 hours | 24% |
2 - 4 hours | 10% |
>4 hours | 19% |
Favoured online video game genre | |
Video game genres | Players |
Sandbox (e.g., Minecraft, Terraria) | 23% |
Management (e.g., The Sims, Sim City) | 13% |
Sport (e.g., FIFA, Pro Evolution Soccer) | 9% |
Action-Adventure (e.g., Lego Star Wars: The Video Game, Assassin’s Creed) | 12% |
Strategy (e.g., Clash Royale, Age of Empire) | 10% |
Platform (e.g., Subway Surfers, Rayman Legends) | 5% |
Casual (e.g., Angry Bird, Ruzzle) | 11% |
Shooter (e.g., Call of Duty, Fortnite) | 10% |
Racing (e.g., Forza Horizon, Mario Kart) | 7% |
Fighting (e.g., Street Fighter, Tekken) | 0% |
Dance games (e.g., Just Dance) | 0% |
Board games (e.g., Monopoly Family Fun Pack, Pure Chess) | 0% |
Party (e.g., Mario Party, Wii Party) | 0% |
Role playing (e.g., Miitopia, Final Fantasy) | 0% |
Social partners of video-gaming | |
Social partners | Players |
Alone | 36% |
Brothers/sisters | 27% |
Friends | 20% |
Parents | 8% |
Online friends | 4% |
Relatives | 2% |