Criteria Identified by DSM-V

Definition of DSM-V

Resemblance to Gambling

Tolerance

Either a need for markedly increased amounts of the substance to achieve intoxication or the desired effect or a markedly diminished effect with continued use of the same amount of the substance.

Becoming so accustomed to gambling experience that significantly more monetary incentive is required to obtain the same levels of satisfaction.

Withdrawal

Either the characteristic withdrawal syndrome for the substance or that the substance is taken to relieve or avoid withdrawal symptoms.

Gamblers normally have a flashback of memories of their experiences and constantly remind themselves of the details of gambling.

Hazardous use

Recurrent substance use in situations in which it is physically hazardous.

Be willing to participate in gambling activities in places that are not commonly regarded as safe.

Social or interpersonal problems related to use

Continued use of a substance despite having persistent or recurrent social or interpersonal problems caused or exacerbated by the effects of the substance.

Significant issues arise both when gamblers neglect their roles in families or with friends and when are indebted after gambling losses.

Neglect major roles to use

Recurrent use of the substance leads to failing to fulfill a major part or responsibility to obligations at work, home, or school.

Spending time and money on gambling activities can lead to an inability to perform major roles at work, home, or school.

Use large amounts of longer

The substance is taken in larger quantities or even longer than intended.

More funds are put into gambling events; and more time is spent on related activities.

Repeated attempts to quit or control the use

There is a persistent desire or unsuccessful effort to cut down or control substance use.

Interventions from other people or institutions might not be sufficient to stop gambling activities despite gamblers themselves carrying the same intention.

Much time is spent using

A great deal of time is spent in activities necessary to obtain a substance, use the substance, or the ability to recover from its effects.

Gamblers spend their time intensively on obtaining funds for gambling and gambling activities.

Physical or psychological problems related to the behavior/use

Substance use is continued despite knowledge of persistent or recurrent physical or psychological issues that are likely to have been caused or exacerbated by the substance.

Despite previous negative outcomes related to gambling, the behavior continues.

Activities are given up to the behavior/use

Important social, occupational, or recreational activities are given up or reduced because of substance use.

It’s common for gamblers to reduce their involvement in various social, occupational, or recreational activities as they need to spend time looking for funds and on gambling activities.