Double diamond model

Discover

Define

Develop

Deliver

Teaching unit

a. Situational

imagination

b. Sketchbook

c. Media

experimentation

d. Technical

integration

Imagination

(Training)

Insight

(Perception)

Creativity

(Exploration)

Critical thinking

(Cognition)

Frequency

3 weeks

2 weeks

5 weeks

6 weeks

Description

1. The possibility of diffusing the storyline.

2. Attach importance to peer experience exchange, and exchange stories as feedback.

1. Make students understand that sketchbook is the most fundamental and effective way to collect information.

1. The significance derived from participating in the experiment.

2. Understand the use of different creative techniques.

1. Test the design of metalsmithing structure.

2. Attach importance to the dialogue and redefinition between the learner and the sender.

Situational imagination Media experimentation Achievement presentation