Dependent variables

R2

Independent variables

Direct effects

Indirect effect

Total effect

Behavioral intention to use

0.10

Perceived playfulness

0.104

0.000

0.104

Perceived usefulness

0.008

0.017

0.025

Perceived ease of use

0.024

0.032

0.056

Computer self efficacy

0.000

0.034

0.034

Social influence

0.000

0.008

0.008

Facilitating conditions

0.000

0.012

0.012

Goal expectancy

0.000

0.039

0.039

Content

0.044

0.057

0.101

Perceived playfulness

0.47

Perceived usefulness

0.156

0.000

0.156

Perceived ease of use

0.263

0.028

0.291

Computer self efficacy

0.000

0.179

0.179

Social influence

0.000

0.054

0.054

Facilitating conditions

0.000

0.061

0.061

Goal expectancy

0.376

0.003

0.379

Content

0.283

0.254

0.537

Perceived usefulness

0.20

Perceived ease of use

0.175

0.000

0.175

Computer self efficacy

0.000

0.108

0.108

Social influence

0.343

0.000

0.343

Facilitating conditions

0.000

0.037

0.037

Goal expectancy

0.018

0.000

0.018

Content

0.156

0.011

0.167

Perceived ease of use

0.22

Computer self efficacy

0.618

0.000

0.618

Facilitating conditions

0.209

0.000

0.209

Goal expectancy

0.34

Content

0.605

0.000

0.605